Improving Infiltration - Stage 1

Written by Hoggles on 10.02.2010 | Broken Unity

Infiltration took a while to develop and while there were around 4 months of work put into it, there wasn’t much time for “real” testing. I mean like testing the servers for more than 12 hours, with more than a player or two. It just wasn’t going to happen.
This tournament (campaign) has been a good [...]

Infiltration Server Restart schedule.

Written by Hoggles on 09.02.2010 | Broken Unity

As noticed after the last week, the bots seem to run out of instructions after 24hrs of running. Thus, to prevent this, servers will go down for restart each night of Infiltration at midnight.

BU 1.202 and CharClasses 1.12.06

Written by Hoggles on 09.02.2010 | Broken Unity

Updates, fixes, balances… ya.
1.202 Fixes the maps that will be played for Infiltration this week, as well as removes the .50 cal from the trucks for balance reasons.
1.12.06 of charclasses lowers the xp gained from Infiltration battles. It also fixes a bug in one function.
The numbers of bots in Infiltration has also be dropped to [...]

Maps Complete

Written by Hoggles on 25.01.2010 | Broken Unity

All maps have been completed, and the mod is just winding down to completion. If you want to check out all of the new features, head over to the development forums.